Stats.
4d6 drop the lowest in order.
Races/Places:
Roll
|
Where you are from
|
1-5
|
Human from one of the cities
|
6-10
|
Human from outside the Dragon Empire
|
11
|
Human reaver of the Iron sea
|
12-16
|
High Elf from one of the cities
|
17-21
|
High Elf from the Queens Wood
|
22
|
High Elf reaver of the Iron sea
|
23-27
|
Dark Elf from under the Queens wood.
|
28
|
Dark Elf reaver of the Iron sea
|
29
|
Wood Elf from another wood (pick one)
|
30-34
|
Wood Elf from the Queens Wood
|
35-39
|
Wood Elf from the Wild Wood
|
40-44
|
Half Elf from one of the cities
|
45-47
|
Half Elf from outside the Empire
|
48-52
|
Half Elf from The Queens Wood
|
53-57
|
Dwarf from Anvil
|
58-62
|
Dwarf from Concord
|
63-65
|
Gnome from Concord
|
66-68
|
Gnome from Glitterhagen
|
69-71
|
Gnome from Shadowport
|
72
|
Half Orc from Cloudhome
|
73-77
|
Half Orc from one of the cities
|
78
|
Half Orc from The Frost Ranges
|
79
|
Half Orc reaver of the Iron sea
|
80
|
Halfling from Concord
|
81
|
Halfling from Shadowport
|
82-84
|
Halfling from the three towns
|
85-89
|
Halflings from one of the cities
|
90
|
Asamir from Santa Cora.
|
91
|
Asamir from the ruins of the Golden Citadel
|
92
|
Asamir from Starport
|
93
|
Tiefling from outside the Empire
|
94
|
Tiefling from the Demon Marsh’s
|
95
|
Tiefling from the Red Wastes
|
96
|
Tiefling reaver of the Iron sea
|
97
|
Warforged from Dwarf lands
|
98
|
Warforged from Horizon
|
99
|
Dragonborn from Drakenhall
|
100
|
Dragonborn from Starport
|
Separate table for the cities
1
|
Axis
|
2
|
Santa Cora
|
3
|
Shadowport
|
4
|
Concord
|
5
|
Glitterhagen
|
6
|
Horizon
|
7
|
Drakkenhall
|
8
|
First Triumph
|
9
|
New Port
|
10
|
Anvil
|
Outside the empire table:
1
|
The Red Wastes
|
2
|
The Demon Marshes
|
3
|
The Giantswalk
|
4
|
Moonwreck
|
5
|
Cloudhome
|
6
|
Frost Range
|
7
|
The back of a Koru Behemoth
|
8
|
The Iron Sea Wall
|
If you roll something undefined you get to define something cool about it for my campaign.
Class:
Pick the one that uses your highest stat or roll:
1
|
Barbarian
|
2
|
Bard
|
3
|
Cleric
|
4
|
Fighter
|
5
|
Paladin
|
6
|
Ranger
|
7
|
Rogue
|
8
|
Sorcerer
|
9
|
Wizard
|
10
|
Monk
|
Icon Relationship:
You get one relationship with the Icon associated with your home city if you have one.
The Prince of Shadows loves games of chance (like rolling your character randomly) so get a 1 point relationship with him. Then roll a d12 for the other two points:
1
|
Archmage
|
2
|
Crusader
|
3
|
Diabolist
|
4
|
Dwarf King
|
5
|
Elf Queen
|
6
|
Emperor
|
7
|
The Great Gold Wyrm
|
8
|
High Druid
|
9
|
Lich King
|
10
|
The Orc Lord
|
11
|
The Priestess
|
12
|
The Three
|
Sample Backgrounds:
Have one suggested by where you come from and then make the rest up in play based on the first three things you are asked to roll.
This article also has some interesting non standard background ideas: http://www.pelgranepress.com/?p=11434
Now make up a one Unique thing.
If you are stuck for one look at this thread: https://www.pelgranepress.com/forum/comments.php?DiscussionID=988
Gear:
1d6 x 10 gp and your class’ default armour and a weapon.
pick 3 items an adventurer would own.
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